16 Bits in an 8-Bit World

December 1989

Wonder Woman #37

Remember the TurboGrafx? More than likely, you don’t. But maybe you should! The TurboGrafx was a 16-bit game system on the market back when the 8-bit Nintendo was the hottest system out there. It had significantly better graphics, sound, processing, and just about everything else.

1989-12_Turbo-Grafx_P

So then what was it missing? Mario.

Yep, even with superior hardware, they only had a handful of games compared to the Nintendo, and no third-party support at all.

Fun fact – this was actually the first system to have an add-on CD component – in 1989!! The TurboGrafx was ahead of its time for hardware, and behind the times on games, leading to its demise.

 

Do you enjoy reading Comic Book Ads? If so, please consider supporting me by clicking here for my Amazon link – I’ll get a percentage from everything you order! Thanks!

Advertisements

4 thoughts on “16 Bits in an 8-Bit World

      • I don’t know about your end, but where I’m from, there was another reason. A lot of … “locally made” cartridges for the NES were being sold then for like 10 bucks. The turbo, or PC engine as we called it, simply couldn’t compete with these … “locally made” cheap stuffs. (LOL)

        Like

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s