16 Bits in an 8-Bit World

December 1989

Wonder Woman #37

Remember the TurboGrafx? More than likely, you don’t. But maybe you should! The TurboGrafx was a 16-bit game system on the market back when the 8-bit Nintendo was the hottest system out there. It had significantly better graphics, sound, processing, and just about everything else.

1989-12_Turbo-Grafx_P

So then what was it missing? Mario.

Yep, even with superior hardware, they only had a handful of games compared to the Nintendo, and no third-party support at all.

Fun fact – this was actually the first system to have an add-on CD component – in 1989!! The TurboGrafx was ahead of its time for hardware, and behind the times on games, leading to its demise.

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4 thoughts on “16 Bits in an 8-Bit World

      • I don’t know about your end, but where I’m from, there was another reason. A lot of … “locally made” cartridges for the NES were being sold then for like 10 bucks. The turbo, or PC engine as we called it, simply couldn’t compete with these … “locally made” cheap stuffs. (LOL)

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